The system of magic in fantasy is like an exact science. A strong magician - abilities and capabilities How smart magicians use ether
Essential oils have long been used in witchcraft rites and rituals. Unusual aromas of various herbs and roots were part of rituals and an integral element of magic. Magical incense, essential oils, candles and even flowers - anything that emits a scent can serve magic and witchcraft.
Is it possible to overestimate the ability to smell and smell? We cannot imagine life without the sense of smell. When we have a cold and our nose is stuffy, food becomes tasteless and the world loses its color.
Smells matter when choosing a pair. After all, smell is how we determine whether a particular food is worth eating! But have you ever wondered what power, what magical power is hidden behind fragrances?
The influence of odors on a person occurs in two, so to speak, planes. Let us consider them separately, conventionally calling them “scientific” and “magical”. Let’s immediately make a reservation that when describing the properties of aromas, we will take both into account.
“Scientific” explanation of smells and aromas
The ability to quickly respond to odors, to identify them as threatening or attractive, has developed during evolution as a mechanism responsible for safety. Therefore, a person is very susceptible to odors, and this is the secret of their action.
However, the aromatic substances of essential oils and incense are very volatile, spread quickly, enter the nasal mucosa and almost instantly affect the nervous and endocrine systems of the body. Thus, one or another “scenario” is activated, certain functions are stimulated.
For example, perception sharpens, relaxation occurs, or, conversely, attention increases. It may start to make you sleepy or, on the contrary, a wave of vigor will come, your tone will increase. It all depends on what scent you choose and for what purpose. Aromatherapy is built on this principle.
Aromatherapy is the healing of body and soul with the help of aromas.
In addition, associations also have power over us. Thus, the aroma of coffee beans invigorates and clears the mind, not only because it affects the nervous system in this way, but also because it is associated with a good start in the morning and a day that promises wonderful events.
The magical influence of smells and aromas
Second layer of influence - magical influence. We are talking about those effects that cannot be explained by the science known to us. But it can be explained by the magic we know.
The magical properties of smells and aromas are in one way or another connected with the elements to which the aroma belongs, with planetary and zodiacal correspondences. Thus, fragrances bring success, promote good luck and prosperity, attract money, and attract love. Some of the aromas also protect against damage and the evil eye.
The magic of smells combines the use of essential oils and their mixtures, incense in the form of sticks, cones, and resins.
Let's not forget about scented candles! A separate story is magical handmade perfumes. Creating a magical perfume requires a long learning curve, just a perfect sense of smell and the highest level skill.
For this reason, we will not dwell on this in detail, but will only express our highest respect to those who are able to enclose entire stories, fairy tales, landscapes and images of stunning beauty in a bottle of perfume.
Magical incense
Incense in the form of sticks or cones is used very, very actively in rituals. They are inexpensive, produce pleasant looking smoke (especially the wonderful trailing incense cones!), and a set of various types of incense can be found in the treasured bedside table of every self-respecting witch.
The only caveat is that the aromas of smoldering incense are somehow smoky, and if you see the word “fresh” in the description of the aroma, this, of course, is not the same freshness as in a living plant or in oil.
Aroma candles
On the contrary, the easiest way to get a gentle, warm aroma is to light a scented candle.
Choose candles scented with natural oils and botanicals, or make your own—it's easy.
Do not use scented candles purchased in supermarkets or untrusted places for magical purposes, as candles scented with artificial substances will not give the expected results.
Magic resins
The same goes for resins. Some resins, such as incense or copal, are something of a classic of ritual magic; they produce good smoke, but require careful handling and some skill.
Essential oils and their use in magical rituals
Essential oils are fragrant substances whose molecules are small enough to quickly evaporate or penetrate into the human body.
They contain neither oil nor fat, so they are called oils conventionally. These are concentrated odors and the essence of the plant's life force, a kind of blood and lymph. IN pure form they are not used or used very rarely when applied locally.
Essential oils are usually added to carrier oils. They are quite easy to use, and the palette of scents is simply amazing. Sweet, spicy, oriental, woody, floral - the choice is huge.
The use of essential oils in magic is possible in several ways:
- aroma lamps;
- mixtures with base oil for application to the body or objects;
- without a base oil, apply a mono-aroma or mixture to objects (application to the skin can be dangerous!);
- add to the bath, creams, shampoos and other feminine things to adjust the image (for example, to increase attractiveness, attract success, etc.)
The magical properties of essential oils are very extensive, and you can find a scent for any task.
First of all, let's discuss the nuances of use.
The magical properties of odors and their proper use are very important, but you must follow some safety rules!
Do not leave a burning aroma lamp unattended! Always fill the water tank with enough water. Also, do not leave burning incense, resins, or candles unattended.
Never apply undiluted essential oil to your skin! An allergic reaction or even a burn is possible. Always dilute essential oils in a neutral carrier oil.
For example, you can use jojoba oil, grape seed oil, almond oil, avocado oil, olive oil. Choose oils with a mild aroma.
Don't overdo it: essential oils have a very high concentration of aroma. A few drops are enough.
Now that we have clarified the issues of safe use, let's get down to business.
What essential oils are most often used in magic?
Love magic
- Vanilla
Awakens sensuality, increases vitality, restores energy. Vanilla also increases sexual appetite. - Vetiver
A scent that attracts love and family well-being. The smell of a prince on a white horse - it combines all the best at once. - Jasmine
A sensual, truly loving scent. Aphrodisiac. Jasmine immerses you in sensual fantasies, enhances charm and attractiveness. - Ylang-ylang
One of the strongest aphrodisiacs. It is especially good for women. Ylang-ylang not only increases attractiveness and enhances beauty, but also helps not to lose your head. Helps harmonize energy and gain integrity of spirit. - Musk
An aphrodisiac aroma that attracts the opposite sex. Moreover, it can be used by both men and women. Musk awakens courage and helps to express oneself. - Neroli
A powerful remedy for increasing attractiveness and beauty. Neroli helps to gain irresistible attractiveness. - Patchouli
Dark and thick, patchouli oil has been used since ancient times as an aphrodisiac. Patchouli has a thick oriental aroma and neutralizes negative energies. - Rose
The true scent of love, and that says it all. Rose helps to enjoy life, increases attractiveness and eloquence.
Spiritual magic
- Anise
Helps enhance divination and clairvoyance abilities. Anise is the first assistant to the tarot reader and fortuneteller. - Orange
Invigorates, improves mood, clears thoughts. At the same time, sweet orange gives charm and attractiveness, while bitter orange enhances leadership qualities. - Lemon
Restores energy, tones and invigorates. Disinhibits the psyche. Lemon is the strongest adaptogen. - Pink tree
Ideal for restoring mental balance. Rosewood relieves stress and quickly brings you back to life. - Sandalwood
The aroma of spiritual purity, sublime and clear. Sandalwood is ideal for meditation and astral travel. It protects against evil and drives out negativity.
- Carnation
The strongest invigorating, tonic aroma. Drives away evil spirits, promotes strengthening and healing. Clove enhances courage and gives courage. - Geranium
The strongest protector and healer of the aura and energy field. Geranium perfectly eliminates the effects of stress. - Cardamom
Aroma is a protective amulet; with it you are literally not afraid of any black magic. An energetic, light aroma that enhances mood and energy levels. - Cedar
One of the sacred plants in several cultures, the oldest incense. Cedar cleanses and elevates the spirit, protects from evil and brings favor of the gods. - Lavender
Delicate, feminine scent. Heals body and soul, improves mood and relieves stress. Lavender relaxes even to the point of relieving muscle tension. - Lotus
Sacred plant in ancient cultures. The aroma of purity and spiritual perfection. Lotus promotes healing and helps to establish contact with the subtle world. - Myrtle
The aroma of spiritual purity. It protects from evil and from negativity directed in your direction. Myrtle is one of the most powerful healing aromas. - Sagebrush
Has the strongest protective properties. Wormwood expels evil and negativity of any kind. - Thyme
Promotes manifestation and development magical abilities. Thyme awakens true essence, invigorates and excites. - Tea tree
Panacea for a damaged, weakened aura. Tea tree harmonizes and corrects distortions on the subtle plane. It also has strong healing properties. - Sage
Clears the mind, protects and purifies. Sage gives you the courage to express your feelings and act actively, without regard to others.
Money magic
- Basil
The scent of money. Attracts prosperity and prosperity. Use basil to scent your wallet and you will always have money in it. - Verbena
Attracts good luck, sharpens the mind and helps find solutions to problems. Verbena is very helpful in cleansing and expelling negativity. - Cinnamon
Pungent, invigorating aroma. Cinnamon attracts money and financial luck. - Nutmeg
A fragrance for money meditation. Nutmeg attracts good luck and awakens internal reserves. - Mint
Soothing fresh scent. Mint purifies and attracts money and financial luck.
The use of essential oils in magic
Essential oils are widely used in various magical rites and rituals.
Let's group essential oils by purpose. You can use scents alone or in mixtures.
We will look at the mixtures below, but for now let’s see which scents are suitable for what.
To achieve your goals
In order to achieve what you want and fulfill your dreams, you will need courage and a clear mind. Citrus aromas, cloves, cinnamon, and ginger will help you.
To attract love
If you strive for sensual relationships and carnal passion, choose patchouli, neroli, musk. Dreaming of a more romantic relationship? Rose and ylang-ylang are what you need.
For good luck
When choosing an essential oil that brings good luck, you should focus on your Zodiac Sign. We will not present clever tables here - in any magic online store you will find ready-made sets of essential oils, selected according to astronomical correspondences.
For money and prosperity
Basil is the strongest magnet for money. Cinnamon and vetiver are also good. Lubricate your wallet with these oils and apply these essential oils to the objects that bring you money - your work tools, your cash registers, the doors of your store. Below you will find several recipes for magic money mixtures.
For weight loss
Essential oils that help you lose weight are primarily appetite suppressant aromas. These include mint, cinnamon and cypress. All citrus scents are also good. They improve your mood and help you avoid stress.
From damage
From negative energies, sandalwood, palo santo, wormwood, cloves, and cedar are excellent against evil eyes and deliberate damage.
Oils for beauty and wrinkles
Love is the best cure for wrinkles! And neroli, rose, jasmine and vanilla will help you find and hold it.
Mixtures of essential oils for various magical rites and rituals can be purchased in specialized online stores.
Important! On the Internet, on Lately There are quite a lot of fraudulent trading sites. Therefore, you should carefully consider your purchase and purchase mixtures only in trusted stores!
With money and prosperity, you can prepare mixtures of essential oils yourself at home. There are a lot of different recipes on the Internet for preparing magic oils.
Scott Cunningham, in the book “Recipes for Magical Potions,” which is a classic of Wiccan literature, gives the following recipes:
Oil "WEALTH"
- 4 drops of tonka bouquet
- 1 drop vetiver
Used to attract wealth of all kinds. Rub this oil into candles and light them, visualizing wealth.
Oil "FAST MONEY"
- 5 drops patchouli
- 5 drops cedar
- 4 drops vetiver
- 2 drops ginger
Apply this oil to your body and hands, rub into green candles. To receive money, rub into banknotes to ensure their return.
Oil "SUCCESS IN BUSINESS"
- 3 parts bouquet of bergamot mint
- 1 part basil
- 1 part patchouli
- 1 pinch crushed cinnamon
Mix essential oils and add cinnamon to the oil base. Oil up your hands, cash registers, and front office door for an influx of cash.
Oil blends for love and passion
Chinese recipe for a romantic date and tirelessness in love: two drops each of anise, fennel, rosemary, jasmine and ylang-ylang oils. Use when taking baths or add small amounts to massage oil.
To awaken sensuality and refresh passion, mix 1 drops each of jasmine and vanilla oils, add 5 drops of lavender and 2 drops of cinnamon oil.
There are a huge number of books and printed publications on the topic of aromas and smells in magical rites and rituals.
We have already mentioned “Recipes for magic potions”, which give a general idea of the laws and rules for working with aromatic substances for the preparation of incense, oils and ointments.
We also recommend the fundamental work of S. Mirgorodskaya S. “Aromalogy: QUANTUM SATIS”, dedicated to essential oils. And, of course, the book by the famous perfumer Anna Zvorykina, the author of truly magical perfumes “From carnation to sandalwood”.
The magic of essential oils is a vast topic worthy of study and practice. Take your first step into a magical world that opens up so many possibilities!
Not all science should be a banal and strictly regulated process, as Technocracy proclaims. So say the Sons of Ether, and they practice exactly what they profess. The Sons of Aether enjoy everything from the mad wonders of Victorian-era science to cutting-edge alternative scientific theories. While other techno-mages explore new worlds, the Sons of Aether take the discarded trash of technology and transform it into creations of their imagination. For them, no invention is too strange, no theory is too bizarre - they find a way to modify and use anything. Controversies? Impossibility? Nonsense - there are only doors that have not yet been opened by Science!
Story
The Sons of Ether, whose roots can be traced back to the Middle Ages and who have recently undergone a series of changes, have a very complex past. The fundamental principles of the Tradition are described in a document called Kitab al-Alasir, the Book of the Ether, in which early philosophers advanced the idea of a science based not on observation but on faith. This document, supposedly based on the writings of ancient philosophers and translated using several cryptographic systems, eventually surfaced in 12th-century Spain, where a pair of enterprising mystics—the Hermetic artisan and the Templar—took the teaching seriously. They created the Guild of Natural Philosophers, aimed at the study of metaphysics and mysticism. Together with the most sensible workers of the Renaissance, these guild members rushed to create new creations and inventions. However, while the Order of Reason proclaimed a rational and comprehensible state of the universe, the Guild believed that creation works due to the spark of genius in man, that the universe is limitless as long as it is considered so.
The Guild of Natural Philosophers has managed to survive, albeit in subtle ways, hidden among various groups of creative pioneers, never truly uniting since the days of its founders. However, the Renaissance era gave way to the age of technology, thanks to which opportunities arose that humanity could not even dream of before. Those who were able to discern these possibilities, who strived for something significant instead of denying prospects, continued to carry the banner of the Guild until it took shape as a recognized part of the Order of Reason. The spark literally ignited simultaneously with the development of electricity, as these scientists formed the group of Electrodynamics Engineers.
For a good half century, Engineers promoted the wonders of electricity, the value of experimental observation, and the power of the spirit of exploration. Their methods retreated in the face of the more rational aspirations of the new Technocracy. Wanting to plunge into the unknown, left on the margins of wild theories and discredited sciences, Engineers threatened the technocratic idea of a safe, stable, systematic scientific world. Condemning the Engineers' methods, the Technocracy imposed sanctions on them, even going so far as to publicly denounce their pet theories. The fact that the Technocracy declared the ether a fiction was the last straw. The Convention took a new name - the Sons of Ether - and turned to the Traditions for help.
Over the next few decades, the Etherites developed modern theoretical sciences in an alternative way and updated old ones. From backpack engines to quantum mechanics, from chaos mathematics to aetherships, they embodied their commitment to truly inspired science in numerous original inventions. Their travelers crossed the globe as heroes whose deeds—which were too incredible to be recorded as facts—seeped instead into popular literature. And they continued to dream - and build.
Today, the Sons of Ether occupy a prominent place in the Council of Traditions. Although many consider them to be abnormal or simply unstable, their devices and inventions sometimes work where other magic cannot. And their close familiarity with technology gives them advantages in the fight against the Technocracy. As science penetrates into an infinite number of subtler realms, the Sons of Ether have even more new things to study. Quantum theory accepts the subjective perception of the universe. The theory of dark matter postulates the existence of an invisible but massive substance surrounding us - ether. The Sons of Ether have always renewed the old, and this is manifested in the vitality of their Tradition.
Organization
Given the restless and chaotic nature of most Etherites, it is not surprising that the Tradition itself is a match for them. Their students are provided with scientific audiences and philosophical discussions. And often after the discovery of nature, Kitab al-Alasir - after a true Scientist quietly leaves a copy of the book next to the student. The student who is able to break through the barriers of traditional logic and realize his own theories contrary to the properties of the universe can begin his apprenticeship as a true Son of the Aether.
Once started, the student's development proceeds according to the academic order. Etherites correspond and print magazines and newspapers to promote their theories. Publication in Paradigm, the Etherite journal dedicated to universal science, is the most prestigious of such works, but other publications and publications may also have weight. Those who continually produce useful and interesting theories - especially those who build functional devices based on them - deserve recognition. The better developed the student and his theories, the more he deserves praise. As a result, the Sons of Ether receive titles such as Doctor and Master of Science.
Previously, the Supreme Chamber, which led the entire Tradition, was the Chapel of the Horizon, located near Paris, but now, to discuss the development of the Tradition, Scientists gather in more straightforward premises. Typically, Masters of Science and Doctors constitute the Supreme Chamber, which serves partly as a parliamentary and partly as an academic body. However, while the student may serve as "brute force", every true Scientist remembers that inspiration is a deeply personal approach, and gives meaning to the ideas of any Etherite. In theory.
Factions
Etherites tend to cluster together in groups - even despite the extreme discrepancies in their theories. Often, several scientific experts share knowledge in their fields of work to work together on a large project that requires all of their knowledge. Etherite factions usually arise from such associations. Some communities are stable enough to attract new members and remain homogeneous.
Etheronauts (Ethernauts) - pioneers of space, exploring the limits of the universe and other dimensions in search of new wonders to bring to Earth. They visit other worlds on their powerful ethereal ships, sabotage the work of the Explorers of the Unknown and bring back samples of wonders. With their incredible knowledge of Matter, some of these pioneers have developed theories that can protect their ships from the storms that rage between the dimensional walls, and their once-ridiculed group can become a powerful tool in the exploration of the Umbra.
Well organized Utopians (Utopians) want to build a better future on Earth with the help of Science. These Scientists not only disseminate effective devices to improve the quality of life, but also effective ideas - expressions of wonder, hope and unity. Their sense of social duty makes them help others and create unusual theories that are accessible to everyone.
The few remaining Cybernauts (Cybernauts) - wanderers on the Digital Network, seeking to subordinate it to their desires. These Etherites passionately believe that the Network is the next battlefield of the Awakened, and that the consciousness of the Sleepers will make their choice there. Of course, most magicians - that is, Scientists - have much more important things to do on Earth these days, so the Cybernaut faction is falling out of favor. However, the Web is an ideal place to try out theories in virtual space, where they are much less likely to harm the real world.
Progressors (Progressivists) wish to modernize the Tradition, starting with internal politics and structure and up to the reworking of theory and practice. This predominantly female faction argues that the Tradition has done a poor job of maintaining social development, and that the Ethereal tendency to rely on outdated social constructs and outdated technology is too limiting for the Tradition as a whole. Most Progressives want to start by renaming the Tradition and introducing a more democratic system of government.
Term Mad Scientist (MadScientist) refers to those Etherites who are clearly inclined to create dangerous devices of dubious purpose. It's sad, but true - the genius of the Etherites is often combined with some imbalance, or with the desire to perceive the "big picture" in a form in which it does not correspond to the essence of the task. These Etherites gave birth to legends like Doctor Frankenstein, whose worthy efforts were perverted to disastrous results. They are not so much part of a single faction as they are an example of a known phenomenon that exists within the Tradition.
And finally Adventurers (Adventurers) - Scientists who rely not only on their scientific prowess, but also on physical ability, intelligence and courage to explore new areas of the world, fight "villains" and perform heroic deeds. While many may deride them as simplistic, the four-color successors of Doc Savage and John Carter certainly have some nostalgic appeal. Modern Adventurers take a more pragmatic approach, using their amazing Science to create fantastic, but often camouflaged, armor and weapons to carry out their crusade against criminals, hypocrites and madmen. Again, they are not so much a real force within the Tradition - there is no "Legion of Super-Heroes" - but a new subspecies of scientists.
Philosophy
While the Technocrats view the universe as a static pattern, explainable through appropriate science, the Sons of Ether reject such a view as foolish. The universe is too limitless and its changes are too diverse to be governed by any single formula. Of course, the very fact of observation affects the result, as the Technocracy itself found out during the recognition of quantum science. Therefore, discovery and invention are personal processes, guided by the wonder and inspiration of the individual. There is no “impossible” or “dead end” - just a path that someone else was unwilling to explore. From the "debunked" theories of the past, the Sons of Ether create the wonders of the future.
Flaws
Considering how widely their theories differ, the fact that the Sons of Aether can communicate with each other at all is a miracle in itself. Their concept of science is highly individual by definition, even more so than the magic of other Traditions. Each individual Ethereal has their own opinion - on almost everything. As a result, it can be very difficult for two Etherites to find common ground when discussing their practice, especially if both Etherites hold mutually exclusive theories. And both of them, of course, are right - this is confirmed by the fact that the inventions of both work. Since Etherites have difficulty achieving internal understanding, it is almost impossible to imagine them becoming understood by other Traditions. Any three Etherites discussing a magical issue will immediately produce five to seven different - and equally incredible - theories. This individualization makes it very difficult for the Etherites to spread their complex ideas and impressive theories, and makes it even more difficult for these theories to be adapted to other Traditions.
Theory and practice
According to the Sons of Ether, all magic comes down to Science. Perception defines the universe, and therefore each scientist builds his own model of reality. From here, the individual can come up with theories about how reality works as he understands it, and these theories allow him to create. Through serendipity, a scientist creates inventions, imbues them with a spark of energy, and understands them on a level that no one else can achieve.
The inventions of the Etherites are, of course, deeply individual. Some are extremely whimsical, others are more practical and based on "real" science, such as the phasic energy defense system. The creative inclinations of each individual scientist influence his style. Therefore, some Etherites use large, bulky creations born of technology from the 1950s or earlier, while others create new offshoots of modern technology and create wonderful, compact and convenient devices. Some Etherites also experiment with mental abilities, physical phenomena and pseudo-mysticism - especially those belonging to the Adventurer faction.
When an Etherite deduces a new theory and builds an invention around it, it is common practice to announce it through community periodicals. Thus, each Etherite will be able to study the theory, determine its personal effectiveness and use or modify it at will. It was in this way that a great many simple inventions were distributed among all the Etherites. Where other Traditions might rely on Spells to create repeatable effects, the Aetherites have gizmos and formulas that have been common, refined, and time-tested.
The use of special materials depends on the individual scientist. Some choose primarily one unique material for their work - the most common example is ether - while others are more pragmatic. Scientists are known for using everything from carefully and handcrafted fibers and parts made of plutonium, silver, biomaterials or even stranger substances, to devices built from outdated technology repurposed to perform new functions. Let's say, robots assembled from food processors.
Area of Specialization: Matter
Common Foci: Computers, ethereal goggles, engineering circuits, hand tools, mathematical constructs, mental disciplines, scientific instruments, special alloys, chronometers
Concepts: astronaut, gadget lover, medic, natural philosopher, social scientist, theoretical engineer, merchant
Quote: The true wonder of science is not its ability to explain the universe, but its ability to ask new questions.
Stereotypes
Akashic Brotherhood: Their monks teach useful discipline and mental techniques, but must realize the power of the material sciences.
Heavenly Choir: Worship before the divine is very good. But only if it does not overshadow personal development.
Cult of Ecstasy: These are great for giving your new invention a wash!
Dream Interpreters: Completely incomprehensible.
Euthanatos: How can you become so fascinated by death that you live by it?
Order of Hermes: Repeatable formulas, but too rigid for true inspiration.
Verbena: Didn't black magic die out during the Dark Ages?
Adepts of Virtuality: They rely too much on imagination, but they create some useful toys.
Empty: There is no inspiration without a spark of spirit.
1 Doc Savage is the hero of a series of adventure novels and comics from the 1930s. Reprinted in the 60s.
2 John Carter is the main character of the “Martian Cycle” of the novels by Edgar Rice Burroughs. Reprinted in the 60s.
An excellent topic that helped me remember what was what (well, it was a long time ago for the first time).
But the Calculator is underrated. That is, as a class, of course, he is not needed, but his abilities... 30 minutes to figure out what’s what and you won’t find a better mage. Yes, it will take some time to learn the necessary castes, but a Wizard with a side “Math Skill” dressed in a full set of magical power(I'm not talking about 94 faith) is capable of taking out the entire map in one move. And if at least one of the party is dressed in a chameleon, then at least someone will not die. I’ll have to try to upgrade his ninja so that the wizard can be used in two hands, and see what’s better, additional magical damage, or still 2 sticks in two hands.
For reference: CT 5 Holy. At the very beginning of the battle, everyone’s CT is a multiple of five, and usually this lasts a couple of turns, and then the spread begins. To your party, if you don’t want to die Chameleons (and don’t care that even the knights will be flimsy because of this) Destroys 600 HP per cast at level 25. Plus, you can protect yourself from it by absorption or immunity to holiness. The same amount of healing for those who are chameleons. And if you take two female wizards (and ideally also provide them with a Ribbon, just in case), then it turns out to be completely evil. P.S: And work at least in pairs and the first one will cast faith on everyone at the beginning then the second one can deal up to 999 damage. Apparently you can’t inflict more in a turn (=
The Prime Number + Hight skills will also be very useful for battles in difficult terrain, and, indeed, almost everywhere, but I hardly use level, although I spent a lot on it.
And the most important point -no need for mana. And this makes it possible to neglect the “short charge” improvement and wear, say, heavy armor. And then the reflex is freed, because there is no need to worry about mana, you can safely use an auto potion or, in general, some kind of Hamedo/Grab Blades because, as we know, both options greatly increase survivability. It's just easier to get Hamedo than to level up the military side all the way to samurai.
And the second important point no need to charge. What magicians spend on charging, such as the character spending time pronouncing words (during this time he can be thrown into any of the types of silence), in the person of Math Skill "a, apparently, is played out by you while you are looking through all the parameter options in order notice everything correctly.
List of castes that make sense to study.
holy (cure is not needed due to the same chameleons)
haste stop/dont move (helps if archers are charging or lancers are jumping)
Pray Faith for working in pairs
Verdict Must Have. It's very easy to learn such a small number of skills that you'll learn anyway while you're, say, making your way to the Oracle. After him, all the magicians fade into the background (well, except perhaps for the Mediator, because they are pigs).
- Rene Descartes: short biography and contributions to science
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